When it comes down to education people for a career in the games industry, the biggest problem is that games are still considered by most as children’s entertainment and any course with the term “Game” in it automatically gets the presumption that it’s a “Micky mouse” subject. Most people, particularly the people apply for these kinds of courses take enjoyment from them as a form of entertainment but don’t understand or appreciate the level of work, dedication and commitment that goes into the years of processing a game goes through before it gets on the shelf, resulting in the “Micky mouse” theory.
As the course becomes more popular and games are clearly making its mark on the entertainment industry, this unfortunately isn’t reflected in people’s attitudes. As these courses become more popular, the “Micky mouse” stigma and lack of understanding results in people who have no idea how a game is made, running for these courses with this idea that they can sit around, playing games and drawing whatever crap comes out of their head and as if by magic it makes its way into a game.
In addition, most new comers to try and make their mark on the games industry don’t appreciate the fact that the Games industry is still considered to be a new one, and thus considered a risk by investors. Many games which consume so much time and money and may even have consumed some of your passion may never even see the store shelf. Weather the game will make money or not is very much a gamble. Also, as games companies collapse and renowned, well established teams find their secure footing in the industry, the rate of employment in the industry to graduates from courses on the games industry is falling. To exaggerate this, the fools who know nothing of the industry with their fantasy of playing games all day, are making annoying competition for those who have a real passion and talent in the field they’re willing to properly dedicate their lives to.
However, Even I must admit, that in an industry where you take so much enjoyment from the outcomes of your work, It is hard to balance playing games with doing work on games, but gladly, being a games artist is what I want to do more than anything and I’m under none of the illusions that society casts over games. How could I be so blind as to walk into an industry without being well versed. The idiots of this industry who don’t know what they’re walking into have their uses I guess...they make those of us who are serious about this look amazing. Lol.